PT - JOURNAL ARTICLE AU - Yildirim, Ilker AU - Belledonne, Mario AU - Freiwald, Winrich AU - Tenenbaum, Josh TI - Efficient inverse graphics in biological face processing AID - 10.1126/sciadv.aax5979 DP - 2020 Mar 01 TA - Science Advances PG - eaax5979 VI - 6 IP - 10 4099 - http://advances.sciencemag.org/content/6/10/eaax5979.short 4100 - http://advances.sciencemag.org/content/6/10/eaax5979.full SO - Sci Adv2020 Mar 01; 6 AB - Vision not only detects and recognizes objects, but performs rich inferences about the underlying scene structure that causes the patterns of light we see. Inverting generative models, or “analysis-by-synthesis”, presents a possible solution, but its mechanistic implementations have typically been too slow for online perception, and their mapping to neural circuits remains unclear. Here we present a neurally plausible efficient inverse graphics model and test it in the domain of face recognition. The model is based on a deep neural network that learns to invert a three-dimensional face graphics program in a single fast feedforward pass. It explains human behavior qualitatively and quantitatively, including the classic “hollow face” illusion, and it maps directly onto a specialized face-processing circuit in the primate brain. The model fits both behavioral and neural data better than state-of-the-art computer vision models, and suggests an interpretable reverse-engineering account of how the brain transforms images into percepts.